VisualShaderNodeCompare
Inherits: VisualShaderNode < Resource < RefCounted < Object
A comparison function for common types within the visual shader graph.
Description
Compares a
and b
of type by function. Returns a boolean scalar. Translates to if
instruction in shader code.
Properties
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Enumerations
enum ComparisonType:
ComparisonType CTYPE_SCALAR = 0
A floating-point scalar.
ComparisonType CTYPE_SCALAR_INT = 1
An integer scalar.
ComparisonType CTYPE_SCALAR_UINT = 2
An unsigned integer scalar.
ComparisonType CTYPE_VECTOR_2D = 3
A 2D vector type.
ComparisonType CTYPE_VECTOR_3D = 4
A 3D vector type.
ComparisonType CTYPE_VECTOR_4D = 5
A 4D vector type.
ComparisonType CTYPE_BOOLEAN = 6
A boolean type.
ComparisonType CTYPE_TRANSFORM = 7
A transform (mat4
) type.
ComparisonType CTYPE_MAX = 8
Represents the size of the ComparisonType enum.
enum Function:
Function FUNC_EQUAL = 0
Comparison for equality (a == b
).
Function FUNC_NOT_EQUAL = 1
Comparison for inequality (a != b
).
Function FUNC_GREATER_THAN = 2
Comparison for greater than (a > b
). Cannot be used if type set to CTYPE_BOOLEAN or CTYPE_TRANSFORM.
Function FUNC_GREATER_THAN_EQUAL = 3
Comparison for greater than or equal (a >= b
). Cannot be used if type set to CTYPE_BOOLEAN or CTYPE_TRANSFORM.
Function FUNC_LESS_THAN = 4
Comparison for less than (a < b
). Cannot be used if type set to CTYPE_BOOLEAN or CTYPE_TRANSFORM.
Function FUNC_LESS_THAN_EQUAL = 5
Comparison for less than or equal (a <= b
). Cannot be used if type set to CTYPE_BOOLEAN or CTYPE_TRANSFORM.
Function FUNC_MAX = 6
Represents the size of the Function enum.
enum Condition:
Condition COND_ALL = 0
The result will be true if all of component in vector satisfy the comparison condition.
Condition COND_ANY = 1
The result will be true if any of component in vector satisfy the comparison condition.
Condition COND_MAX = 2
Represents the size of the Condition enum.
Property Descriptions
Condition condition = 0
Extra condition which is applied if type is set to CTYPE_VECTOR_3D.
Function function = 0
A comparison function. See Function for options.
ComparisonType type = 0
void set_comparison_type ( ComparisonType value )
ComparisonType get_comparison_type ( )
The type to be used in the comparison. See ComparisonType for options.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
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