GDExtension
Inherits: Resource < RefCounted < Object
There is currently no description for this class. Please help us by contributing one!
Methods
void | close_library ( ) |
get_minimum_library_initialization_level ( ) const | |
void | initialize_library ( InitializationLevel level ) |
is_library_open ( ) const | |
open_library ( String path, String entry_symbol ) |
Enumerations
enum InitializationLevel:
InitializationLevel INITIALIZATION_LEVEL_CORE = 0
InitializationLevel INITIALIZATION_LEVEL_SERVERS = 1
InitializationLevel INITIALIZATION_LEVEL_SCENE = 2
InitializationLevel INITIALIZATION_LEVEL_EDITOR = 3
Method Descriptions
void close_library ( )
There is currently no description for this method. Please help us by contributing one!
InitializationLevel get_minimum_library_initialization_level ( ) const
There is currently no description for this method. Please help us by contributing one!
void initialize_library ( InitializationLevel level )
There is currently no description for this method. Please help us by contributing one!
bool is_library_open ( ) const
There is currently no description for this method. Please help us by contributing one!
Error open_library ( String path, String entry_symbol )
There is currently no description for this method. Please help us by contributing one!
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.