AudioStream
Inherits: Resource < RefCounted < Object
Inherited By: AudioStreamGenerator, AudioStreamMicrophone, AudioStreamMP3, AudioStreamOggVorbis, AudioStreamPolyphonic, AudioStreamRandomizer, AudioStreamWAV
Base class for audio streams.
Description
Base class for audio streams. Audio streams are used for sound effects and music playback, and support WAV (via AudioStreamWAV) and Ogg (via AudioStreamOggVorbis) file formats.
Tutorials
Methods
_get_beat_count ( ) virtual const | |
_get_bpm ( ) virtual const | |
_get_length ( ) virtual const | |
_get_stream_name ( ) virtual const | |
_instantiate_playback ( ) virtual const | |
_is_monophonic ( ) virtual const | |
get_length ( ) const | |
is_monophonic ( ) const |
Method Descriptions
int _get_beat_count ( ) virtual const
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float _get_bpm ( ) virtual const
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float _get_length ( ) virtual const
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String _get_stream_name ( ) virtual const
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AudioStreamPlayback _instantiate_playback ( ) virtual const
There is currently no description for this method. Please help us by contributing one!
bool _is_monophonic ( ) virtual const
There is currently no description for this method. Please help us by contributing one!
float get_length ( ) const
Returns the length of the audio stream in seconds.
AudioStreamPlayback instantiate_playback ( )
Returns an AudioStreamPlayback. Useful for when you want to extend _instantiate_playback but call instantiate_playback from an internally held AudioStream subresource. An example of this can be found in the source files for AudioStreamRandomPitch::instantiate_playback
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bool is_monophonic ( ) const
Returns true if this audio stream only supports monophonic playback, or false if the audio stream supports polyphony.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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