Occluder3D
Inherits: Resource < RefCounted < Object
Inherited By: ArrayOccluder3D, BoxOccluder3D, PolygonOccluder3D, QuadOccluder3D, SphereOccluder3D
Occluder shape resource for use with occlusion culling in OccluderInstance3D.
Description
Occluder3D stores an occluder shape that can be used by the engine’s occlusion culling system.
See OccluderInstance3D‘s documentation for instructions on setting up occlusion culling.
Tutorials
Methods
get_indices ( ) const | |
get_vertices ( ) const |
Method Descriptions
PackedInt32Array get_indices ( ) const
Returns the occluder shape’s vertex indices.
PackedVector3Array get_vertices ( ) const
Returns the occluder shape’s vertex positions.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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