VisualShaderNodeRotationByAxis

Inherits: VisualShaderNode < Resource < RefCounted < Object

A visual shader node that modifies the rotation of the object using a rotation matrix.

Description

RotationByAxis node will transform the vertices of a mesh with specified axis and angle in radians. It can be used to rotate an object in an arbitrary axis.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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