VisualShaderNodeRotationByAxis
Inherits: VisualShaderNode < Resource < RefCounted < Object
A visual shader node that modifies the rotation of the object using a rotation matrix.
Description
RotationByAxis node will transform the vertices of a mesh with specified axis and angle in radians. It can be used to rotate an object in an arbitrary axis.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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