CompressedTextureLayered
Inherits: TextureLayered < Texture < Resource < RefCounted < Object
Inherited By: CompressedCubemap, CompressedCubemapArray, CompressedTexture2DArray
Base class for texture arrays that can optionally be compressed.
Description
Base class for CompressedTexture2DArray and CompressedTexture3D. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. See also TextureLayered.
Properties
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Methods
Property Descriptions
String load_path = ""
The path the texture should be loaded from.
Method Descriptions
Loads the texture at path
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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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