credentials.json

Warning

This feature is experimental and subject to breaking changes. See the Conan stability section for more information.

Conan can authenticate against its Conan remote servers with the following:

  • Interactive command line, when some server launches an unauthorized error, the Conan client will ask for user/password interactively and retry.

  • With the conan remote login command, authentication can be done with argument passing, or interactively.

  • With the environment variables CONAN_LOGIN_USERNAME for all remotes (CONAN_LOGIN_USERNAME_{REMOTE} for an individual remote) and CONAN_PASSWORD (CONAN_PASSWORD_{REMOTE} for an individual remote), Conan will not request interactively in the command line when necessary, but will take the values from the environment variables as if they were provided by the user.

  • With a credentials.json file put in the Conan cache.

  • With a custom auth plugin.

This section describes the usage of credentials.json file.

This file has the following format, in which every credentials entry should have a remote name, matching the name defined in conan remote list. Then, the user and password fields.

  1. {
  2. "credentials": [
  3. {
  4. "remote": "default",
  5. "user": "admin",
  6. "password": "password"
  7. }
  8. ]
  9. }

Conan will be able to extract the credentials from this file automatically when necessary and requested by the server.

Note

Conan does not pre-emptively use the credentials to force a login automatically in every remote defined at every Conan command. By default Conan uses the previously stored tokens or anonymous usage, until an explicit conan remote login command is done, or until a remote server launches an authentication error. When that happens, authentication against that server will be done, using the credentials.json file, the environment variables or the user interactive inputs.

The priority of credentials origins is as follows:

  • If the credentials.json file exist, it has higher priority, if an entry for the remote exists, it will be used. If it doesn’t work, it will be an error.

  • If an entry in the credentials.json for that remote does not exist, it will look for defined environment variables

  • If environment variables don’t exist, it will request interactively the credentials. If core:non_interactive=True, it will error.

The credentials.json file is jinja-rendered with injected platform and os imports, so it allows to use jinja syntax. For example it could do something like the following to get the credentials from environment variables:

  1. {% set myuser = os.getenv('myuser') %}
  2. {% set mytk = os.getenv('mytoken') %}
  3. {
  4. "credentials": [
  5. {
  6. "remote": "myremote",
  7. "user": "{{myuser}}"
  8. "password": "{{mytk}}"
  9. }
  10. ]
  11. }

See also