Up to date

This page is up to date for Godot 4.1. If you still find outdated information, please open an issue.

GDScript

Inherits: Script < Resource < RefCounted < Object

A script implemented in the GDScript programming language.

Description

A script implemented in the GDScript programming language, saved with the .gd extension. The script extends the functionality of all objects that instantiate it.

Calling new creates a new instance of the script. Object.set_script extends an existing object, if that object’s class matches one of the script’s base classes.

If you are looking for GDScript’s built-in functions, see @GDScript instead.

Tutorials

Methods

Variant

new () vararg


Method Descriptions

Variant new () vararg

Returns a new instance of the script.

For example:

  1. var MyClass = load("myclass.gd")
  2. var instance = MyClass.new()
  3. assert(instance.get_script() == MyClass)