卡通 BSDF 输入 属性 输出 示例 卡通 BSDF Toon BSDF. Cycles Only The Toon BSDF is used to create Diffuse and Glossy materials with cartoon light effects. 输入 颜色 物体表面的颜色,从物理学角度讲,既光线中...
Edit prefabs Open the Prefab Editor Use the Prefab Editor See also Edit prefabs BeginnerDesigner You can edit prefabs in the Prefab Editor . Open the Prefab Editor To op...
Edit prefabs Open the Prefab Editor Use the Prefab Editor See also Edit prefabs BeginnerDesigner You can edit prefabs in the Prefab Editor . Open the Prefab Editor To op...
Introduction Introduction The Workbench Engine is a render engine optimized for fast rendering during modeling and animation preview. It is not intended to be a render engine th...
Simplify Viewport Render Culling Grease Pencil Simplify Reference Menu: Render ‣ Simplify Common Settings Max Subdivision Maximum number of subdivision by the Subdivisi...
Amaranth Toolset 激活 3D视图 Set Camera Bounds as Render Border Select Meshlights Adjust Passepartout Scene, Cameras, and Meshlights Count Wireframe Toggle 渲染 UI: Final Resoluti...
视图着色 线框 实体 选项 材质预览 渲染 视图着色 参考 模式: 所有模式 标题栏: Viewport Shading 快捷键: Z Shift-Z Blender offers different shading modes for helping with different tasks. For example, So...
简介 顶点绘制模式 Vertex Paint Options 简介 Vertex Painting is a simple way of painting color onto a Grease Pencil object, by directly manipulating the color of points/vertices, rather ...
Project organization Introduction Organization Importing Project organization Introduction Since Godot has no restrictions on project structure or filesystem usage, organi...