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  • Creating the player scene

    Creating the player scene Node structure Sprite animation Creating the player scene With the project settings in place, we can start working on the player-controlled character...
  • API

    API .destroy() .update(mode?) .reset() .render() .stop() .resize(width?, height?) .clear() .toBase64Image(type?, quality?) .getElementsAtEventForMode(e, mode, options, useF...
  • AnimationNodeTimeScale

    AnimationNodeTimeScale Description Tutorials AnimationNodeTimeScale Inherits: AnimationNode < Resource < Reference < Object A time-scaling animation node to be used w...
  • Notification

    Notification Notification App Methods Notification Parameters Notification Methods & Properties Notification Events DOM Events App and Notification Instance Events Examples ...
  • 导航

    导航 标题栏 视图菜单 标记菜单 主视图 调整视图 Playhead 导航 标题栏 序列编辑器标题栏。 视图菜单 像往常一样,视图菜单控制编辑器的视图设置。 Sidebar N Show or hide the Sidebar . Preview as Backdrop 在主视图的背景中显示当前帧,就像在节点编辑器中一样。 ...
  • Auto Trim for SpriteFrame

    Auto Trim for SpriteFrame Trim Related Properties in Sprite Component Sprite Animation with offset TexturePacker Setting Auto Trim for SpriteFrame Once a texture is imported,...
  • Texture Auto Trim

    Auto Trim for SpriteFrame Trim Related Properties in Sprite Component Sprite Animation with offset TexturePacker Setting Auto Trim for SpriteFrame Once a texture is imported,...
  • Texture Auto Trim

    Auto Trim for SpriteFrame Trim Related Properties in Sprite Component Sprite Animation with offset TexturePacker Setting Auto Trim for SpriteFrame Once a texture is imported...
  • Viewport Render

    58 2024-08-11 《Blender 4.2 Manual》
    Viewport Render Settings Rendering Viewport Render Viewport rendering lets you create quick preview renders from the current viewpoint (rather than from the active camera, as ...
  • swan.showTabBar

    swan.showTabBar 方法参数 object参数说明 示例 扫码体验 图片示例 代码示例1 代码示例2 - animation为true时,建议在真机上看效果,工具暂不支持 错误码 Android iOS swan.showTabBar 解释 :显示 tabBar 方法参数 Object object obj...