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  • Random Value Node

    Random Value Node 输入 属性 输出 Random Value Node Random Value node. The Random Value node outputs a white noise like value as a Float, Integer, Vector, or Boolean field. 输入 ...
  • Field at Index Node

    Field at Index Node 输入 属性 输出 Field at Index Node Field at Index Node. The Field at Index node allows accessing data of other elements in the context geometry. It is simila...
  • Special Characters Node

    Special Characters Node 输入 属性 输出 Special Characters Node The Special Characters node. The Special Characters node is used to output string characters that can’t be typed d...
  • Is Shade Smooth Node

    Is Shade Smooth Node 输入 属性 输出 Is Shade Smooth Node Is Shade Smooth Node. The Is Shade Smooth node outputs true for each face of the mesh if that face is marked to render s...
  • Face Area Node

    Face Area Node 输入 属性 输出 示例 Face Area Node Face Area Node. The Face Area node outputs the surface area of a mesh’s faces. The units are in Blender units no matter the unit...
  • Edge Vertices Node

    Edge Vertices Node 输入 属性 输出 Edge Vertices Node Edge Vertices Node. The Edge Vertices node outputs the position and index of the two vertices of each of a mesh’s edges. No...
  • Split Edges Node

    Split Edges Node 输入 属性 输出 Split Edges Node The Split Edges node. Like the 拆边修改器 , the Split Edges node splits and duplicates edges within a mesh, breaking ‘links’ between ...
  • Mesh to Points Node

    Mesh to Points Node 输入 属性 输出 Mesh to Points Node Mesh to Points node. The Mesh to Points node generates a point cloud from a mesh. 输入 网格 Standard Mesh input. 选择 The m...
  • Mesh Boolean Node

    Mesh Boolean Node 输入 属性 输出 Mesh Boolean Node The Mesh Boolean Node allows you to cut, subtract, and join the geometry of two inputs. This node offers the same operations as t...
  • Material Selection Node

    Material Selection Node 输入 属性 输出 Material Selection Node Material Selection node. The Material Selection node provides a selection for meshes that use this material. Since...