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  • 解算器

    解算器 诊断 辅助器 解算器 参考 面板 Physics ‣ Soft Body ‣ Solver The settings in the Soft Body Solver panel determine the accuracy of the simulation. 最小步阶尺寸 Minimum simulation steps pe...
  • 6. 注释

    6. 注释 6. 注释 可以用注释加入描述性文本,他们并不在模板引擎中输出。注释可以有助于你的记忆或者想其他人解释你的VTL语句正在做什么。 ## This is a single line comment. 单行注释以##开始,并在本行结束。如果需要加入多行注释,并不需要加入很多的单行注释。多行注释,以#开始并以#结束可以处理这种情况。...
  • Introduction

    64 2024-08-11 《Blender 4.2 Manual》
    Introduction Introduction Particles are lots of items emitted from mesh objects, typically in the thousands. Each particle can be a point of light or a mesh, and be joined or dy...
  • Part 1

    Part 1 Tutorial introduction Part overview Getting everything ready Making the FPS movement logic Giving the player a flash light and the option to sprint Final notes Par...
  • PhysicalBone3D

    PhysicalBone3D Description Properties Methods Enumerations Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.1 . If you still find ...
  • 文件和代码模板

    文件和代码模板 概述 项目和默认方案 预定义、内部和定制模板 什么时候使用文件和代码模板 另请参阅: 文件和代码模板 在这个部分: 文件和代码模板 概述 项目和默认方案 预定义、内部和定制模板 什么时候使用文件和代码模板 解析指令 文件模板变量 创建和编辑文件模板 概述 文件模板是创建文件时要被...
  • Ocean Modifier

    64 2024-06-26 《Blender 4.1 Manual》
    Ocean Modifier Options Waves Foam Spray Spectrum Bake Example Ocean Modifier The Ocean modifier is a tool to simulate and generate a deforming ocean surface, and associat...
  • Baking Smoke Simulations

    Baking Smoke Simulations File Format Point Cache OpenVDB Baking Smoke Simulations Smoke Cache options. Baking is used to store the outcome of a simulation so it does not n...
  • AnimatableBody3D

    AnimatableBody3D Description Tutorials Properties Property Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated information, please op...
  • CollisionShape2D

    CollisionShape2D Description Tutorials Properties Property Descriptions Up to date This page is up to date for Godot 4.1 . If you still find outdated information, please op...