解算器 诊断 辅助器 解算器 参考 面板 Physics ‣ Soft Body ‣ Solver The settings in the Soft Body Solver panel determine the accuracy of the simulation. 最小步阶尺寸 Minimum simulation steps pe...
6. 注释 6. 注释 可以用注释加入描述性文本,他们并不在模板引擎中输出。注释可以有助于你的记忆或者想其他人解释你的VTL语句正在做什么。 ## This is a single line comment. 单行注释以##开始,并在本行结束。如果需要加入多行注释,并不需要加入很多的单行注释。多行注释,以#开始并以#结束可以处理这种情况。...
Introduction Introduction Particles are lots of items emitted from mesh objects, typically in the thousands. Each particle can be a point of light or a mesh, and be joined or dy...
Part 1 Tutorial introduction Part overview Getting everything ready Making the FPS movement logic Giving the player a flash light and the option to sprint Final notes Par...
PhysicalBone3D Description Properties Methods Enumerations Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.1 . If you still find ...
Ocean Modifier Options Waves Foam Spray Spectrum Bake Example Ocean Modifier The Ocean modifier is a tool to simulate and generate a deforming ocean surface, and associat...
Baking Smoke Simulations File Format Point Cache OpenVDB Baking Smoke Simulations Smoke Cache options. Baking is used to store the outcome of a simulation so it does not n...
AnimatableBody3D Description Tutorials Properties Property Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated information, please op...
CollisionShape2D Description Tutorials Properties Property Descriptions Up to date This page is up to date for Godot 4.1 . If you still find outdated information, please op...