Build a Scene Image Using the Scene Panel Use the “Create Node” Menu to Quickly Add Basic Node Types Empty Node 3D Objects UI Nodes 2D Rendering Nodes UI Control Node Attribut...
Using decals Use cases Static decoration Dynamic gameplay elements Blob shadows Quick start guide Creating decals in the editor Decal node properties Textures Parameters Ve...
Cocos Creator 3.4 User Manual General Guide Demo and Example Projects Cocos Creator 3.4 User Manual Welcome to the Cocos Creator 3.4 user manual! This manual includes detaile...
UI Custom Material UI Custom Material UI custom material is the best practice to expand UI performance and enhance UI’s own capabilities. Cool UI effects such as dissolving and...
UI Custom Material UI Custom Material UI custom material is the best practice to expand UI performance and enhance UI’s own capabilities. Cool UI effects such as dissolving and...
渲染质量 Color Management and Exposure Anti-Aliasing Exposure (Lighting) Motion Blur 渲染质量 Many factors go into the quality of the rendered image. Rendering a scene without chan...
Optimization using batching Introduction Draw calls How it works Breaking batching Determining the rendering order A trick Item reordering Lights Overlap test Light scisso...
Optimization using batching Introduction Draw calls How it works Breaking batching Determining the rendering order A trick Item reordering Lights Overlap test Light scisso...
Render Pipeline Overview (Experimental) Render Pipeline Overview (Experimental) RenderPipeline is used to control the rendering process of a scene, including lighting management...