简介 绘制模式 描边位置和方向控制 笔划放置 绘图平面 辅助(引导) 绘图选项 简介 Draw Mode is the mode in Grease Pencil that allows you to draw in the 3D Viewport. This mode is actually the only one in which n...
@babel/plugin-proposal-async-generator-functions Example Installation Usage Via .babelrc (Recommended) Via CLI Via Node API References @babel/plugin-proposal-async-gener...
侧栏 条目 工具 视图 视图面板 视图锁定 3D游标 集合 标注 侧栏 条目 Shows Transform settings of the active object. 工具 Shows settings of the active tool and Workspace. 视图 视图面板 The View panel l...
3D 物理碰撞组件 盒碰撞组件(BoxCollider3D) 盒碰撞属性 球碰撞组件(SphereCollider3D) 球碰撞属性 3D 物理碰撞组件 碰撞组件用于指明游戏对象的形状,不同形状具有不同属性及物理行为,可根据需求选择不同形状的碰撞组件。目前包括盒碰撞组件和球碰撞组件两种。 如果游戏对象要触发碰撞,那么需要同时添加碰撞组件和刚...
Sidebar Item Tool View View Panel View Lock 3D Cursor Collections Annotations Sidebar Item Shows Transform settings of the active object. Tool Shows settings of the ...
Annotations Annotation Tools Tool Settings Common Annotate Line Annotation Layers Onion Skin Annotations The annotation tool is available in multiple editors. It can be us...
Using NavigationMeshes Creating 2D NavigationMeshes Creating 3D NavigationMeshes NavigationMesh rebaking at runtime 2D Navmesh from CollisionPolygons Procedual 2D NavigationMes...