Cocos Creator User Manual 3.7 What’s new in v3.7 User Manual sections More Cocos Creator User Manual 3.7 Welcome to use Cocos Creator 3.7! Cocos Creator is both an efficient...
Your first 3D game Contents Work in progress The content of this page was not yet updated for Godot 4.1 and may be outdated . If you know how to improve this page or you can c...
3D 物理系统 3D 物理简介 物理世界和元素 物理世界的流程 添加物理元素 3D 物理系统 3D 物理简介 物理系统是游戏引擎的关键组成部分,因为它将真实世界的物理性质(如质量、重力和摩擦力)注入游戏世界,使游戏世界的运作更加真实。物理引擎负责根据物体的物理性质模拟游戏世界中的运动和碰撞反馈。值得注意的是,物理系统是一个复杂的系统,不仅...
Your second 3D shader Your first spatial fragment function Animating with TIME Advanced effects: waves Your second 3D shader From a high-level, what Godot does is give the u...
Your second 3D shader 第一个空间片段函数 用 “TIME” 动画 进阶效果: 水波 Your second 3D shader 从高级设置开始,Godot所做的是为用户提供一组可选设置的参数(“环境光遮蔽” , “次表面散射强度” , “边缘” 等等)这些参数对应不同的复杂效应(环境遮挡, 次表面散射, 边缘照明等等)如果没...
4.9. 3D Transform 4.9.1. Activating the Tool 4.9.2. Options 4.9. 3D Transform The 3D Transform tool allows you to change the perspective of a layer and to move it in 3D space...
3D Viewport Pie Menus Activation Description 3D Viewport Pie Menus Individual menu Activation. 13 individual menus to choose from. Based on Pie menus from sebastian_k, pitiwaz...