Particle Renderer Particle Renderer The particle rendering part is controlled by ParticleSystemRenderer , which is divided into CPU renderer and GPU renderer . The CPU rendere...
网格序列缓存修改器 选项 网格序列缓存修改器 The Mesh Sequence Cache modifier loads data from Alembic and USD files. It supports static meshes, but is mostly used to load animated meshes. Despite ...
Learn Web Animation General Learning: Standards/Specifications: Learn Web Animation General Learning: Advanced SVG Animation [$][watch] Adventures in Web Animations [$][...
Editing Editing Clip Open Clip Set Scene Frames Set Principal to Center Prefetch Reload Clip Proxy Set as Background Setup Tracking Scene Track Transform Track Mot...
Generic6DOFJoint3D Description Properties Methods Enumerations Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If you still f...
网格序列缓存修改器 选项 时间 速度 网格序列缓存修改器 The Mesh Sequence Cache modifier loads data from Alembic and USD files. It supports static meshes, but is mostly used to load animated meshes. ...