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  • Renderer Module

    Particle Renderer Particle Renderer The particle rendering part is controlled by ParticleSystemRenderer , which is divided into CPU renderer and GPU renderer . The CPU rendere...
  • 网格序列缓存修改器

    网格序列缓存修改器 选项 网格序列缓存修改器 The Mesh Sequence Cache modifier loads data from Alembic and USD files. It supports static meshes, but is mostly used to load animated meshes. Despite ...
  • KinematicBody

    KinematicBody Description Tutorials Properties Methods Property Descriptions Method Descriptions KinematicBody Inherits: PhysicsBody < CollisionObject < Spatial < ...
  • 导入 - 导出

    导入 - 导出 导入 - 导出 节点着色器的导入与导出 3D-Coat 应用链接 Atomic Blender (PDB/XYZ) BioVision Motion Capture (BVH) AutoCAD DXF Camera Animation 图纸模型 Pointcache (pc2) FBX 图像为平面 导入调色...
  • Learn Web Animation

    Learn Web Animation General Learning: Standards/Specifications: Learn Web Animation General Learning: Advanced SVG Animation [$][watch] Adventures in Web Animations [$][...
  • 导入 - 导出

    导入 - 导出 导入 - 导出 节点着色器的导入与导出 3D-Coat Applink Atomic Blender (PDB/XYZ) BioVision Motion Capture (BVH) AutoCAD DXF Camera Animation Paper Model Pointcache (pc2) FBX ...
  • 导入 - 导出

    导入 - 导出 导入 - 导出 节点着色器的导入与导出 3D-Coat Applink Atomic Blender (PDB/XYZ) BioVision Motion Capture (BVH) AutoCAD DXF Camera Animation Paper Model Pointcache (pc2) FBX ...
  • Editing

    20 2024-08-11 《Blender 4.2 Manual》
    Editing Editing Clip Open Clip Set Scene Frames Set Principal to Center Prefetch Reload Clip Proxy Set as Background Setup Tracking Scene Track Transform Track Mot...
  • Generic6DOFJoint3D

    Generic6DOFJoint3D Description Properties Methods Enumerations Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If you still f...
  • 网格序列缓存修改器

    网格序列缓存修改器 选项 时间 速度 网格序列缓存修改器 The Mesh Sequence Cache modifier loads data from Alembic and USD files. It supports static meshes, but is mostly used to load animated meshes. ...