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  • Particle systems (3D)

    Particle systems (3D) Introduction Particles Emitters Node overview Basic usage Advanced topics Up to date This page is up to date for Godot 4.0 . If you still find outda...
  • Exporting 3D scenes

    Exporting 3D scenes Overview Limitations Up to date This page is up to date for Godot 4.1 . If you still find outdated information, please open an issue . Exporting 3D scen...
  • 3D rendering limitations

    3D rendering limitations Introduction Texture size limits Color banding Depth buffer precision Transparency sorting Multi-sample antialiasing Up to date This page is up to...
  • 3D Print Toolbox

    3D Print Toolbox 安装(Installation) 描述 3D Print Toolbox 参考 类别 网格 描述 用于3D打印的实用工具。 位置 3D Viewport ‣ Sidebar 文件 object_print3d_utils 目录 作者档案 坎贝尔-巴顿(Campbell Barton) 安装(...
  • Using 3D Physics

    Using Physics Using Physics In order to introduce how to use physics better, the following modules will be introduced: Module Description Collision Component Introduces the de...
  • 3D Print Toolbox

    3D Print Toolbox 安装(Installation) 描述 Analyze 统计信息 Checks 清理 变换 Scale To 导出 3D Print Toolbox 参考 类别 网格 描述 用于3D打印的实用工具。 位置 3D Viewport ‣ Sidebar 文件 object_print3d_...
  • 3D导航菜单

    3D导航菜单 激活 界面 3D导航菜单 平移缩放旋转 轨道 3D导航菜单 这个自定义菜单是虚拟数字键盘区模拟器的一部分,并且是用户的视角导航工具. 激活 打开Blender,打开用户偏好设置下的插件栏。 选择3D视图分类,勾选3D Navigation启用此脚本。 界面 位于 3D 视图‣ 侧栏 ‣ 视图 这个插件会被分隔成两...
  • 3D Particle System

    3D Particle System Overview Basic Structure Adding the particle system Contents 3D Particle System Overview The particle system is the basis of the game engine’s special effe...
  • 3D RayCast Detection

    Raycast Detection Constructing a Ray Interface Introduction Getting Results Information Stored By Results Raycast Detection Raycast detection is a very important function a...
  • 3D Physics Collider

    Collision Component Getting the Collider Component Collider and Trigger The relationship between Collider and RigidBody How Elements Are Composed attachedRigidbody property of...