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  • 3D导航菜单

    3D导航菜单 激活 界面 3D导航菜单 平移缩放旋转 轨道 3D导航菜单 这个自定义菜单是虚拟数字键盘区模拟器的一部分,并且是用户的视角导航工具. 激活 打开Blender,打开用户偏好设置下的插件栏。 选择3D视图分类,勾选3D Navigation启用此脚本。 界面 位于 3D 视图‣ 侧栏 ‣ 视图 这个插件会被分...
  • Optimizing 3D performance

    Optimizing 3D performance Culling Occlusion culling Other occlusion techniques Transparent objects Level of detail (LOD) Billboards and imposters Use instancing (MultiMesh) ...
  • 3D lights and shadows

    3D lights and shadows Introduction Light nodes Shadow mapping Directional light Directional shadow mapping Omni light Omni shadow mapping Spot light Spot shadow mapping Shad...
  • 3D rendering limitations

    3D rendering limitations 简介 Texture size limits 带状颜色 深度缓冲精度 Transparency sorting Multi-sample antialiasing 3D rendering limitations 简介 Due to their focus on performance...
  • 使用3D变换

    使用3D变换 简介 欧拉角的问题 轴顺序 插值 对欧拉角说不 变换的介绍 操作变换 精度误差 获取信息 设置信息 用四元数插值 变换是你的朋友 使用3D变换 简介 如果您以前从未制作过3D游戏,那么一开始在三维环境中进行旋转可能会让人感到困惑。从2D来的人,自然的思维方式就是类似于 “噢,它就像2D旋转一样,只是现在旋转发...
  • Using 3D transforms

    Using 3D transforms Introduction Problems of Euler angles Axis order Interpolation Say no to Euler angles Introducing transforms Manipulating transforms Precision errors Obt...
  • 3D Print Toolbox

    3D Print Toolbox 安装 描述 3D Print Toolbox 参考 目录 网格(Mesh) 描述 用于3D打印的实用工具。 位置 3D Viewport ‣ Sidebar 文件 object_print3d_utils 目录 作者 Campbell Barton 安装 该插件为Blender自带插件...
  • 3D gizmo plugins

    3D gizmo plugins Introduction The EditorNode3DGizmoPlugin Simple approach Alternative approach Work in progress The content of this page was not yet updated for Godot 4.1 a...
  • Collision shapes (3D)

    Collision shapes (3D) Primitive collision shapes Convex collision shapes Concave or trimesh collision shapes Performance caveats Up to date This page is up to date for Godo...
  • Retargeting 3D Skeletons

    Retargeting 3D Skeletons To share animations among multiple Skeletons Options for Retargeting Bone Map Remove Tracks Except Bone Transform Unimportant Positions Unmapped Bones ...