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  • 大鱼身体特效

    1176 2020-01-13 《H5 游戏贪吃鱼》
    给蓝色的大鱼身体加点反馈,当吃了蓝色果实,启动双倍模式的时候,大鱼的身体变成蓝色。 这里新建一个私有的存放蓝色身体的序列数组,私有变量不会被继承。 private _pBigBody : Array < HTMLImageElement > = []; // 只属于鱼妈妈的特殊颜色身体 import { ctx_one ,...
  • 习题

    习题 创建一张表 通过标签名获取元素 猫的帽子 习题 创建一张表 HTML 表格使用以下标签结构构建: <table> <tr> <th> name </th> <th> height </th> <th> place </th> </tr> <tr> ...
  • 23.12 Day 12 - 编写日志列表页

    Day 12 - 编写日志列表页 Day 12 - 编写日志列表页 MVVM模式不但可用于Form表单,在复杂的管理页面中也能大显身手。例如,分页显示Blog的功能,我们先把后端代码写出来: 在apis.py 中定义一个Page 类用于存储分页信息: class Page ( object ): def __init__ ( ...
  • Bevel Modifier

    73 2024-08-11 《Blender 4.2 Manual》
    Bevel Modifier Options Profile Superellipse Custom Profile Geometry Shading Bevel Modifier The Bevel modifier. The Bevel modifier bevels the edges of the mesh it is app...
  • 命令行

    命令行 Principles: Operations (First Letter): Note! Maths Mode: Command Line Additions for v1.2.0 & above. 命令行 This section deals with the PDT Command Line, a system whereby P...
  • Basis

    Basis Description Tutorials Properties Methods Constants Property Descriptions Method Descriptions Basis 3×3 matrix datatype. Description 3×3 matrix used for 3D rotatio...
  • Time

    Time Clone the code or follow along in the online editor . Time Clone the code or follow along in the online editor . We are going to make a simple clock. So far we h...
  • Select Similar

    79 2024-08-11 《Blender 4.2 Manual》
    Select Similar Face Regions Select Similar Reference Mode: Edit Mode Menu: Select ‣ Similar Shortcut: Shift-G Select geometry that has similar certain properties to the ...
  • Select Similar

    85 2024-06-26 《Blender 4.1 Manual》
    Select Similar Face Regions Select Similar Reference Mode: Edit Mode Menu: Select ‣ Similar Shortcut: Shift-G Select geometry that has similar certain properties to the ...
  • Transformation

    435 2021-10-08 《Qt6 QML Book》
    Transformation Transformation The canvas allows you to transform the coordinate system in several ways. This is very similar to the transformation offered by QML items. You have...