Particle Renderer Particle Renderer The particle rendering part is controlled by ParticleSystemRenderer , which is divided into CPU renderer and GPU renderer . The CPU render...
Particle Renderer Particle Renderer The particle rendering part is controlled by ParticleSystemRenderer , which is divided into CPU renderer and GPU renderer . The CPU render...
噪波 噪波 参考 类型 域 面板 物理 ‣ 流体 ‣ 噪波 Adding noise to the gas simulation creates a finer detailed looking simulation on top of the base. This makes it possible to add more details ...
Map UV Node Inputs Properties Outputs Examples Map UV Node With this node objects can be “re-textured” after they have been rendered. To apply a texture to individual enu...
Mesh Sequence Cache Modifier Options Time Velocity Mesh Sequence Cache Modifier The Mesh Sequence Cache modifier loads data from Alembic and USD files. It supports static m...