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  • Color

    46 2024-08-11 《Blender 4.2 Manual》
    Color Utility Nodes Color Utility Nodes Nodes for modifying color data passed through color sockets. Blackbody Node Color Ramp Node Combine Color Node Mix Node RGB Curves ...
  • 透明

    2263 2019-05-07 《Verge3D用户手册》
    透明 Blended vs Masked Alpha Add(又名:无深度写入) Rendering Order(又名:Z-index) 兼容glTF的PBR材质的透明 Cycles材质的透明 Eevee材质的透明 透明 这里我们将要演示如何为Blender中兼容glTF的PBR,Cycles及Eevee材质开启透明度。Blender2...
  • Effect Strips

    80 2024-06-27 《Blender 4.1 Manual》
    Effect Strips Effect Strips Add Strip Subtract Strip Multiply Strip Alpha Over, Under & Over Drop Strips Color Mix Strip Multicam Selector Strip Transform Strip Speed Co...
  • Effect Strips

    27 2024-12-02 《Blender 4.3 Manual》
    Effect Strips Effect Strips Add Strip Subtract Strip Multiply Strip Alpha Over, Under & Over Drop Strips Color Mix Strip Multicam Selector Strip Transform Strip Speed Co...
  • VisualShaderNodeVectorScalarMix

    VisualShaderNodeVectorScalarMix 描述 VisualShaderNodeVectorScalarMix Inherits: VisualShaderNode < Resource < Reference < Object 使用一个标量在两个向量之间进行线性插值。在可视化着色器图中使用。 描述 在着色...
  • Visual Shader plugins

    Visual Shader plugins Visual Shader plugins Visual Shader plugins are used to create custom VisualShader nodes in GDScript. The creation process is different from usual editor...
  • Audio buses

    Audio buses Introduction Decibel scale Audio buses Playback of audio through a bus Adding effects Automatic bus disabling Bus rearrangement Default bus layout Work in pro...
  • Visual Shader plugins

    Visual Shader plugins Up to date This page is up to date for Godot 4.0 . If you still find outdated information, please open an issue . Visual Shader plugins Visual Shader pl...
  • 5. Aggregations

    Aggregations Counts count ( productid ) num_products supplier1_num_products Numeric aggregation functions sum ( quantity ) system . avg ( price...
  • 9. Memory Management

    Memory Management Memory Management Traditionally, languages have fallen into two broad categories: Full control via manual memory management: C, C++, Pascal, … Full safety v...