Sprite Component Reference Sprite Properties Rendering mode Filled mode Fill Range Supplemental description Sprite Component Reference Using Sprite is the most common way t...
性能 线程 拼贴 加速架构 最终渲染 视窗 性能 参考 面板 渲染 ‣ 性能 线程 模式 Method to determine the maximum number of CPU cores to use while rendering. 自动检测 自动选择 固定 手动选择要用于渲染的线程量。这在某些情况下非常有用,例如...
Suspense Render-as-You-Fetch Complete Example Use Suspense in Struct Components Relevant examples Suspense Suspense is a way to suspend component rendering whilst waiting a ...
Suspense Render-as-You-Fetch Complete Example Use Suspense in Struct Components Relevant examples Suspense Suspense is a way to suspend component rendering whilst waiting a ...
Extend Terraform Addon Choose a Cloud Provider Prepare metadata for the Cloud Provider Generate a Terraform Addon Verify the Terraform Addon Submit the Terraform Addon Contrib...
Extend Terraform Addon Choose a Cloud Provider Prepare metadata for the Cloud Provider Generate a Terraform Addon Verify the Terraform Addon Submit the Terraform Addon Contrib...
View Layouts Creating A Layout Using Layouts in Views Rendering the View Including View Partials View Layouts Creating A Layout Using Layouts in Views Rendering the View...
Graphics Rendering Graphics Rendering Cocos Creator provides the following graphics features to enrich the graphics and enhance the realism of the graphics, etc.: Render Pipel...