GPU optimization Introduction Draw calls, state changes, and APIs 2D batching 3D batching Reuse shaders and materials Pixel cost versus vertex cost Pixel/fragment shaders and...
GPU optimization Introduction Draw calls, state changes, and APIs 2D batching 3D batching Reuse shaders and materials Pixel cost versus vertex cost Pixel/fragment shaders and...
Publish to Baidu Mini Games Publish Baidu Mini Games with Cocos Creator Prerequisites Release process asset Management for Baidu Mini Game Environment Baidu Mini Game Subpackag...
Publish to Baidu Mini Games Publish Baidu Mini Games with Cocos Creator Prerequisites Release process asset Management for Baidu Mini Game Environment Baidu Mini Game Subpackag...