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  • Shaders

    Shaders Introduction Shader types Render modes Processor functions Vertex processor Fragment processor Light processor Shaders Introduction Shaders are unique programs...
  • Shaders

    Shaders Introduction Shader types Render modes Processor functions Vertex processor Fragment processor Light processor Shaders Introduction Shaders are unique programs...
  • VisualScript

    VisualScript VisualScript Warning Godot 4.0 will remove VisualScript from core entirely. As a result, creating new projects using visual scripting in Godot is not recommended....
  • 引擎开发

    引擎开发 搭建开发环境 Godot 源代码入门 修改源代码扩展Godot 调试与性能分析 引擎开发 搭建开发环境 要修改 Godot 的源代码,你首先需要搭建开发环境。从这里入手。 配置 IDE Godot 源代码入门 本节讲述(几乎)每个源文件中都会用到的基础知识。 Godot开发简介 常见的引擎方法和宏 核心类型 Va...
  • Compiling for macOS

    Compiling for macOS Requirements Compiling Compiling a headless/server build Cross-compiling for macOS from Linux Compiling for macOS Requirements For compiling under mac...
  • C# language features

    C# language features Type conversion and casting Preprocessor defines Examples Full list of defines C# language features This page provides an overview of the commonly used ...
  • Compiling for Windows

    Compiling for Windows Requirements Setting up SCons Installing Visual Studio caveats Downloading Godot’s source Compiling Selecting a compiler Running SCons Development in V...
  • Blender ESCN exporter

    Blender ESCN exporter Details on exporting Disabling specific objects Build pipeline integration Up to date This page is up to date for Godot 4.1 . If you still find outdate...
  • C# basics

    C# basics Introduction Prerequisites Configuring an external editor JetBrains Rider Visual Studio Code Visual Studio (Windows only) Creating a C# script Project setup and wo...
  • C# basics

    C# basics Introduction Prerequisites Configuring an external editor JetBrains Rider Visual Studio Code Visual Studio (Windows only) Creating a C# script Project setup and wo...