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  • 效果(特效)片段

    效果(特效)片段 效果(特效)片段 Add Effect Subtract Effect 正片叠底(相乘) Alpha Over, Under & Over Drop Color Mix Multicam Selector 变换 Speed Control Glow Gaussian Blur
  • Screen-reading shaders

    Screen-reading shaders Introduction SCREEN_TEXTURE built-in texture SCREEN_TEXTURE example Behind the scenes Back-buffer logic DEPTH_TEXTURE Screen-reading shaders Intr...
  • Glare Node

    75 2024-08-11 《Blender 4.2 Manual》
    Glare Node Inputs Properties Outputs Glare Node The Glare node is used to add lens flares, fog, glows around bright parts of an image. Inputs Image Standard color input....
  • CanvasItemMaterial

    CanvasItemMaterial Description Properties Enumerations Property Descriptions Up to date This page is up to date for Godot 4.1 . If you still find outdated information, plea...
  • Brushes

    26 2024-12-01 《Blender 4.3 Manual》
    Brushes Brush Types Brushes Brush Types See Brush Type . Available brush types are listed here, together with brushes from the Essentials asset library using them. Draw Bru...
  • Add Shader

    19 2024-12-01 《Blender 4.3 Manual》
    Add Shader Inputs Properties Outputs Example Add Shader The Add node is used to add two Shaders together. Inputs Shaders Standard shader inputs. Properties This node ...
  • Color Nodes

    102 2024-06-27 《Blender 4.1 Manual》
    Color Nodes Color Nodes These nodes adjust the image’s colors, for example increasing the contrast, making it warmer, overlaying another image, etc. Adjust Mix Alpha C...
  • Converter

    72 2024-08-11 《Blender 4.2 Manual》
    Converter Converter Blackbody Node Clamp Node Color Ramp Node Combine Color Node Combine XYZ Node Float Curve Map Range Node Math Node Mix Node RGB to BW Node Separat...
  • VisualShaderNodeVectorScalarMix

    VisualShaderNodeVectorScalarMix Description VisualShaderNodeVectorScalarMix Inherits: VisualShaderNode < Resource < Reference < Object Linearly interpolates between t...
  • VisualShaderNodeVectorInterp

    VisualShaderNodeVectorInterp Description VisualShaderNodeVectorInterp Inherits: VisualShaderNode < Resource < Reference < Object Linearly interpolates between two vec...