导入 3D 场景 导入 3D 场景 Godot supports importing 3D scenes from various file formats. This documentation section describes what those formats are, and how to use them, including expor...
Using 3D transforms Introduction Problems of Euler angles Axis order Interpolation Say no to Euler angles Introducing transforms Manipulating transforms Precision errors Obt...
3D Cursor Node Inputs Properties Outputs 3D Cursor Node The 3D Cursor node outputs the position and orientation of the 3D cursor in the scene. Note This node can only be ...
Retargeting 3D Skeletons To share animations among multiple Skeletons Options for Retargeting Bone Map Remove Tracks Except Bone Transform Unimportant Positions Unmapped Bones ...
Raycast Detection Constructing a Ray Interface Introduction Getting Results Information Stored By Results Raycast Detection Raycast detection is a very important function a...
实时导航(3D) 前言 The map and navigation regions NavigationAgent3D RVO processing NavigationObstacle3D Generating a path (old method) 实时导航(3D) 前言 Pathfinding in a 3D environmen...