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  • Developing for Oculus Quest

    Developing for Oculus Quest Introduction Setting Up Godot Setting Up Your Quest Developing for Oculus Quest Introduction This tutorial goes over how to get started developin...
  • The OpenXR passthrough

    The OpenXR passthrough Passthrough extension Passthrough through AR Putting it together The OpenXR passthrough Passthrough is a technique where camera images are used to pres...
  • Scene renderers

    589 2019-10-03 《Xenko v3.1 manual》
    Scene renderers Note Clear Properties Camera renderer Properties Scene renderer collection Note Forward renderer Single stage renderer Force aspect ratio scene renderer ...
  • OpenXR 穿透

    OpenXR 穿透 穿透扩展 Passthrough through AR Putting it together OpenXR 穿透 Passthrough is a technique where camera images are used to present the environment of the user as the back...
  • RocketMQ Streams Core Concept

    RocketMQ Streams Core Concept Domain model StreamBuilder RocketMQStream Stream Processing Instance StreamBuilder RStream GroupedStream WindowStream RocketMQ Streams Core...
  • Scene renderers

    576 2019-10-03 《Xenko v3.0 manual》
    Scene renderers Note Clear Properties Camera renderer Properties Scene renderer collection Note Forward renderer Single stage renderer Force aspect ratio scene renderer ...
  • 7.2 RxFeedback

    RxFeedback 作者 介绍 示例 State Event Feedback Loop 优势 示例 RxFeedback 作者 Krunoslav Zaher 是 RxFeedback 的作者。他也是 RxSwift 的创始人 以及 ReactiveX 组织 的核心成员。他有 16 年以上的编程经验(...
  • 6.2.1. YoMo

    YoMo Prerequisite The image classification function Integration with YoMo In action What’s next YoMo YoMo is a programming framework enabling developers to build a distri...
  • AR Project Creation

    AR Project Creation 1. Apply xr-plugin to the Project 2. Two Ways to Create from AR Project Create from AR Template Create from AR Example 3. Scene Configuration Setup Spaces ...
  • OpenXR 插件

    OpenXR 插件 前言 入门 下一步 插件特性 OpenXR 插件 欢迎来到 Godot OpenXR 文档! 前言 这是 Godot OpenXR 插件 的文档。 本插件支持 Godot 3.4 及后续版本。但是不支持 即将到来的 Godot 4.0 版本。 入门 要开始一个支持 OpenXR 的全新项目,请首先打开 Godot ...