Developing for Oculus Quest Introduction Setting Up Godot Setting Up Your Quest Developing for Oculus Quest Introduction This tutorial goes over how to get started developin...
The OpenXR passthrough Passthrough extension Passthrough through AR Putting it together The OpenXR passthrough Passthrough is a technique where camera images are used to pres...
Scene renderers Note Clear Properties Camera renderer Properties Scene renderer collection Note Forward renderer Single stage renderer Force aspect ratio scene renderer ...
OpenXR 穿透 穿透扩展 Passthrough through AR Putting it together OpenXR 穿透 Passthrough is a technique where camera images are used to present the environment of the user as the back...
Scene renderers Note Clear Properties Camera renderer Properties Scene renderer collection Note Forward renderer Single stage renderer Force aspect ratio scene renderer ...
YoMo Prerequisite The image classification function Integration with YoMo In action What’s next YoMo YoMo is a programming framework enabling developers to build a distri...
AR Project Creation 1. Apply xr-plugin to the Project 2. Two Ways to Create from AR Project Create from AR Template Create from AR Example 3. Scene Configuration Setup Spaces ...