OpenXR 穿透 穿透扩展 Passthrough through AR Putting it together OpenXR 穿透 Passthrough is a technique where camera images are used to present the environment of the user as the back...
The OpenXR passthrough Passthrough extension Passthrough through AR Putting it together The OpenXR passthrough Passthrough is a technique where camera images are used to pres...
What’s New in 4.14.0.0 Libvirt Python Dependency on KVM and CentOS New User Interface & Depreciation notice of existing UI What’s New in 4.14.0.0 Apache CloudStack 4.14.0.0 i...
The OpenXR passthrough Passthrough extension Passthrough through AR Putting it together Up to date This page is up to date for Godot 4.1 . If you still find outdated informa...
Scene renderers Note Clear Properties Camera renderer Properties Scene renderer collection Note Forward renderer Single stage renderer Force aspect ratio scene renderer ...