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  • 1.1 类型与值

    2608 2019-04-08 《Lua程序设计》
    类型与值 • nil(空) • boolean(布尔) • number(数字) • string(字符串) • table • function(函数) • userdata(自定义类型)和 thread(线程) 类型与值 • nil (空) • boolean (布尔) • numbe...
  • 多语言支持

    多语言支持 Lua 示例 回调函数 命令 多语言支持 EMQ X 发行包中,提供了一些用于多语言支持的 插件 。它允许你使用其它编程语言来扩展 EMQ X 的行为,其在系统中的架构为: 多语言支持是作为一个插件出现的,它基于 emqx (opens new window) 核心项目所提供的 钩子 特性,拿到 EMQ X 的事件/消...
  • Features

    Features Plugins Core plugins packer.nvim better-escape.nvim telescope.nvim UI plugins bufferline.nvim NvChad’s statusline written from scratch nvim-tree.lua blankline dash...
  • 稀疏数组

    稀疏数组 稀疏数组 请看示例代码(注意 data 的数组下标): -- http : //www.kyne.com.au/~mark/software/lua-cjson.php -- version : 2.1 devel local json = require ( "cjson" ) local data...
  • (un)Installing your Plugin

    (un)Installing your plugin Packaging sources Install the plugin Via LuaRocks from the created ‘rock’ Via LuaRocks from the source archive Manually Multiple plugins Load the p...
  • (un/)Installing your Plugin

    (un)Installing your plugin Packaging sources Install the plugin Via LuaRocks from the created ‘rock’ Via LuaRocks from the source archive Manually Multiple plugins Load the p...
  • (un/)Installing your plugin

    Plugin Development - (un)Installing your plugin Packaging sources Install the plugin Via LuaRocks from the created ‘rock’ Via LuaRocks from the source archive Manually Multiple ...
  • Why Luau?

    Why Luau? Complete rewrite? Why Luau? Around 2006, Roblox started using Lua 5.1 as a scripting language for games. Over the years the runtime had to be tweaked to provide a sa...