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  • Sprite3D

    Sprite3D Description Properties Signals Property Descriptions Sprite3D Inherits: SpriteBase3D < GeometryInstance < VisualInstance < CullInstance < Spatial < Node ...
  • Sprite3D

    Sprite3D Description Properties Signals Property Descriptions Sprite3D Inherits: SpriteBase3D < GeometryInstance < VisualInstance < CullInstance < Spatial < Node ...
  • Sprite Frames

    Sprite Frame Assets Importing Sprite Frame Assets Property Packable Using a Sprite Frame The object contained in the container is using textures The container contains objects ...
  • Configure Auditing

    493 2019-12-01 《MongoDB v4.2 Manual》
    Configure Auditing Enable and Configure Audit Output Output to Syslog Output to Console Output to JSON File Output to BSON File Configure Auditing Auditing in MongoDB Atla...
  • DragonBones 组件参考

    DragonBones 组件参考 DragonBones 属性 DragonBones 组件参考 DragonBones 组件可以对骨骼动画(DragonBones)资源进行渲染和播放。 点击 属性检查器 下方的 添加组件 -> 渲染组件 -> DragonBones 按钮,即可添加 DragonBones 组件到节点上。 Dragon...
  • LightmapGIData

    LightmapGIData Description Properties Methods Property Descriptions Method Descriptions LightmapGIData Inherits: Resource < RefCounted < Object Contains baked lightm...
  • SkinnedMeshBatchRenderer

    SkinnedMeshBatchRenderer SkinnedMeshBatchRenderer The SkinnedMeshBatchRenderer component is used to combine the rendering of all meshes controlled by the same skeletal animation...
  • Sprite

    Sprite Brief Description Properties Methods Signals Description Property Descriptions Method Descriptions Sprite Inherits: Node2D < CanvasItem < Node < Object C...
  • Asset Loading

    Asset Loading Dynamic loading of resources Loading a SpriteFrame or a Texture2D Load SpriteFrames from Atlas Load resources in the FBX or glTF model Resource bulk loading Prel...
  • Asset Loading

    Asset Loading Dynamic loading of resources Loading a SpriteFrame or a Texture2D Load SpriteFrames from Atlas Load resources in the FBX or glTF model Resource bulk loading Prel...