Killing the player Hitbox with the Area node Ending the game Code checkpoint Killing the player We can kill enemies by jumping on them, but the player still can’t die. Let’s ...
InputEventMouseMotion Description Tutorials Properties Property Descriptions Up to date This page is up to date for Godot 4.1 . If you still find outdated information, plea...
InputEventMouseMotion Description Tutorials Properties Property Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated information, plea...
Brush Source Common Options Velocity Waves Brush Reference Panel: Physics ‣ Dynamic Paint Type: Brush The Brush type makes object apply paint on the canvas. Brush main...
Brush Source Common Options Velocity Waves Brush Reference Panel: Physics ‣ Dynamic Paint Type: Brush The Brush type makes object apply paint on the canvas. Brush ma...
TileData Description Properties Methods Signals Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated in...
Transform Cache Constraint 变换缓存约束 选项 Transform Cache Constraint 变换缓存约束 The Transform Cache Constraint is used to stream animations from Alembic or USD made at the transformat...