Non-spatialized audio 1. Import audio and include it in the build 2. Create a script to play audio Note Alternative: create a script with public variables Add the script to th...
Tutorial: Particle materials Red particle system Radial particle system Two-texture particle system Parameter keys Custom Shader Custom effect Custom particle material See a...
Profiling Profile with the Xenko Game Profiler script Tip Note Game Profiler properties Understanding the Game Profiler results Note Game Profiler runtime controls Use the ...
Navigation meshes Create a navigation mesh Note Navigation mesh properties Show or hide a navigation mesh in the Scene Editor See also Navigation meshes BeginnerLevel desi...
Normal maps Use a normal map Normal map properties See also Normal maps IntermediateArtistProgrammer Normal maps are textures that add the appearance of surface detail, su...
Navigation meshes Create a navigation mesh Note Navigation mesh properties Show or hide a navigation mesh in the Scene Editor See also Navigation meshes BeginnerLevel desi...
Create a Linux game Note Settings Compile outside Game Studio Visual Studio MSBuild Limitations See also Create a Linux game Note Before following these instructions, ...
Keyboards Check keyboard availability Get key states Note Get key events Example code See also Keyboards BeginnerProgrammer The keyboard is the most common input device...
Model node links Note Set up a model node link component Note Tip Offset Note See also Model node links BeginnerArtist Note In some versions of Xenko, Model node link...
Use a script Add a script in Game Studio Drag to the entity tree Drag to the property grid Add the script in the property grid Add a script from code See also Use a scrip...