书栈网 · BookStack 本次搜索耗时 0.011 秒,为您找到 18 个相关结果.
  • 丝绒 BSDF

    丝绒 BSDF 输入 属性 输出 示例 丝绒 BSDF Velvet BSDF. Cycles Only The Velvet BSDF is used to add reflection to materials such as cloth. It is meant to be used together with other sha...
  • On-Demand Materialized Views

    1069 2019-12-01 《MongoDB v4.2 Manual》
    On-Demand Materialized Views Example 1. Define the On-Demand Materialized View 2. Perform Initial Run 3. Refresh Materialized View Additional Information On-Demand Materia...
  • Shader Nodes

    Shader Nodes Shader Nodes Add Shader Anisotropic BSDF Ambient Occlusion Background Diffuse BSDF Emission Glass BSDF Glossy BSDF Hair BSDF Holdout Mix Shader Princip...
  • Sheen BSDF

    53 2024-08-11 《Blender 4.2 Manual》
    Sheen BSDF Inputs Properties Outputs Examples Sheen BSDF Cycles Only The Sheen BSDF is used to add reflection to materials that have micro surface details such as cloth o...
  • 丝绒 BSDF

    丝绒 BSDF 输入 属性 输出 示例 丝绒 BSDF Cycles Only The Velvet BSDF is used to add reflection to materials such as cloth. It is meant to be used together with other shaders (such as ...
  • Sheen BSDF

    95 2024-06-27 《Blender 4.1 Manual》
    Sheen BSDF Inputs Properties Outputs Examples Sheen BSDF Cycles Only The Sheen BSDF is used to add reflection to materials that have micro surface details such as cloth o...
  • 丝绒 BSDF

    丝绒 BSDF 输入 属性 输出 示例 丝绒 BSDF 丝绒 BSDF着色器节点。 Cycles Only The Velvet BSDF is used to add reflection to materials such as cloth. It is meant to be used together with other sh...
  • Sheen BSDF

    Sheen BSDF 输入 属性 输出 示例 Sheen BSDF 仅 Cycles The Sheen BSDF is used to add reflection to materials that have micro surface details such as cloth or dust. This shader is int...
  • 边缘光泽 BSDF

    边缘光泽 BSDF 输入 属性 输出 示例 边缘光泽 BSDF 仅 Cycles The Sheen BSDF is used to add reflection to materials that have micro surface details such as cloth or dust. This shader is inten...
  • 丝绒 BSDF

    丝绒 BSDF 输入 属性 输出 示例 丝绒 BSDF Cycles Only The Velvet BSDF is used to add reflection to materials such as cloth. It is meant to be used together with other shaders (such as ...