Using Lua/WSAPI with uWSGI
Updated for uWSGI 2.0
Building the plugin
The lua plugin is part of the official uWSGI distribution (official modifier 6) and it is availale in the plugins/lua directory.
The plugin support lua 5.1, lua 5.2 and luajit.
By default lua 5.1 is assumed
As always there are various ways to build and install Lua support:
from sources directory:
- make lua
with the installer (the resulting binary will be in /tmp/uwsgi)
- curl http://uwsgi.it/install | bash -s lua /tmp/uwsgi
or you can build it as a plugin
- python uwsgiconfig.py --plugin plugins/lua
or (if you already have a uwsgi binary)
- uwsgi --build-plugin plugins/lua
The build system (check uwsgiplugin.py in plugins/lua directory for more details) uses pkg-config to find headers and libraries.
You can specify the pkg-config module to use with the UWSGICONFIG_LUAPC environment variable.
As an example
- UWSGICONFIG_LUAPC=lua5.2 make lua
will build a uwsgi binary for lua 5.2
as well as
- UWSGICONFIG_LUAPC=luajit make lua
will build a binary with luajit
If you do not want to rely on the pkg-config tool you can manually specify the includes and library directories as well as the lib name with the following environment vars:
- UWSGICONFIG_LUAINC=<directory>
- UWSGICONFIG_LUALIBPATH=<directory>
- UWSGICONFIG_LUALIB=<name>
Why Lua ?
If you came from other object oriented languages, you may find lua for web development a strange choice.
Well, you have to consider one thing when exploring Lua: it is fast, really fast and consume very few resources.
The uWSGI plugin allows you to write web applications in lua, but another purpose (if not the main one) is using Lua toextend the uWSGI server (and your application) using the signals framework, the rpc subsystem or the simple hooks engine.
If you have slow-area in your code (independently by the language used) consider rewriting them in Lua (before dealing with C)and use uWSGI to safely call them.
Your first WSAPI application
We will use the official WSAPI example, let’s call it pippo.lua
:
- function hello(wsapi_env)
- local headers = { ["Content-type"] = "text/html" }
- local function hello_text()
- coroutine.yield("<html><body>")
- coroutine.yield("<p>Hello Wsapi!</p>")
- coroutine.yield("<p>PATH_INFO: " .. wsapi_env.PATH_INFO .. "</p>")
- coroutine.yield("<p>SCRIPT_NAME: " .. wsapi_env.SCRIPT_NAME .. "</p>")
- coroutine.yield("</body></html>")
- end
- return 200, headers, coroutine.wrap(hello_text)
- end
- return hello
Now run uWSGI with the lua
option (remember to add —plugins lua
as thefirst command line option if you are using it as a plugin)
- ./uwsgi --http :8080 --http-modifier1 6 --lua pippo.lua
This command line starts an http router that forward requests to a single worker in which pippo.lua is loaded.
As you can see the modifier 6 is enforced.
Obviously you can directly attach uWSGI to your frontline webserver (like nginx) and bind it to a uwsgi socket:
- ./uwsgi --socket 127.0.0.1:3031 --lua pippo.lua
(remember to set modifier1 to 6 in your webserver of choice)
Concurrency
Basically Lua is available in all of the supported uWSGI concurrency models
you can go multiprocess:
- ./uwsgi --socket 127.0.0.1:3031 --lua pippo.lua --processes 8 --master
or multithread:
- ./uwsgi --socket 127.0.0.1:3031 --lua pippo.lua --threads 8 --master
or both
- ./uwsgi --socket 127.0.0.1:3031 --lua pippo.lua --processes 4 --threads 8 --master
you can run it in coroutine mode (see below) using uGreen – uWSGI Green Threads as the suspend engine
- ./uwsgi --socket 127.0.0.1:3031 --lua pippo.lua --async 1000 --ugreen
Both threading and async modes will initialize a lua state each (you can see it as a whole independent lua VM)
Abusing coroutines
One of the most exciting feature of Lua are coroutines (cooperativemultithreading) support. uWSGI can benefit from this using its async engine. TheLua plugin will initialize a lua_State
for every async core. We will use aCPU-bound version of our pippo.lua to test it:
- function hello(wsapi_env)
- local headers = { ["Content-type"] = "text/html" }
- local function hello_text()
- coroutine.yield("<html><body>")
- coroutine.yield("<p>Hello Wsapi!</p>")
- coroutine.yield("<p>PATH_INFO: " .. wsapi_env.PATH_INFO .. "</p>")
- coroutine.yield("<p>SCRIPT_NAME: " .. wsapi_env.SCRIPT_NAME .. "</p>")
- for i=0, 10000, 1 do
- coroutine.yield(i .. "<br/>")
- end
- coroutine.yield("</body></html>")
- end
- return 200, headers, coroutine.wrap(hello_text)
- end
- return hello
and run uWSGI with 8 async cores…
- ./uwsgi --socket :3031 --lua pippo.lua --async 8
And just like that, you can manage 8 concurrent requests within a single worker!
Lua coroutines do not work over C stacks (meaning you cannot manage them with your C code), but thanks to uGreen – uWSGI Green Threads (the uWSGI official coroutine/greenthread engine)you can bypass this limit.
Thanks to uGreen you can use the uWSGI async API in your Lua apps and gain a very high level of concurrency.
- uwsgi.async_connect
- uwsgi.wait_fd_read
- uwsgi.wait_fd_write
- uwsgi.is_connected
- uwsgi.send
- uwsgi.recv
- uwsgi.close
- uwsgi.ready_fd
Threading example
The Lua plugin is “thread-safe” as uWSGI maps a lua_State to each internalpthread. For example you can run the Sputnik wiki engine very easily. UseLuaRocks to install Sputnik and versium-sqlite3
. A database-backed storageis required as the default filesystem storage does not support being accessedby multiple interpreters concurrently. Create a wsapi compliant file:
- require('sputnik')
- return sputnik.wsapi_app.new{
- VERSIUM_STORAGE_MODULE = "versium.sqlite3",
- VERSIUM_PARAMS = {'/tmp/sputnik.db'},
- SHOW_STACK_TRACE = true,
- TOKEN_SALT = 'xxx',
- BASE_URL = '/',
- }
And run your threaded uWSGI server
- ./uwsgi --plugins lua --lua sputnik.ws --threads 20 --socket :3031
A note on memory
As we all know, uWSGI is parsimonious with memory. Memory is a preciousresource. Do not trust software that does not care for your memory! The Luagarbage collector is automatically called (by default) after each request.
You can tune the frequency of the GC call with the —lua-gc-freq <n>
option, where nis the number of requests after the GC will be called:
- [uwsgi]
- plugins = lua
- socket = 127.0.0.1:3031
- processes = 4
- master = true
- lua = foobar.lua
- ; run the gc every 10 requests
- lua-gc-freq = 10