In some cases, it can be handy to run a callback function every time the textin a text field changes. For example, we might want to build a search screenwith autocomplete functionality. In this case, we would want to update theresults as the user types.
How can we run a callback function every time the text changes? With Flutter,we have two options:
- Supply an
onChanged
callback to aTextField
- Use a
TextEditingController
1. Supply an onChanged callback to a TextField
The simplest approach is to supply anonChanged
callback to aTextField
.Whenever the text changes, the callback will be invoked. One downside to thisapproach is it does not work with TextFormField
Widgets.
In this example, we will print the current value of the text field to theconsole every time the text changes.
TextField(
onChanged: (text) {
print("First text field: $text");
},
);
2. Use a TextEditingController
A more powerful, but more elaborate approach, is to supply aTextEditingController
as thecontroller
property of the TextField
or a TextFormField
.
To be notified when the text changes, we can listen to the controller using itsaddListener
method.
Directions
- Create a
TextEditingController
- Supply the
TextEditingController
to aTextField
- Create a function to print the latest value
- Listen to the controller for changes
Create a TextEditingController
First, we’ll need to create a TextEditingController
. In the subsequent steps,we will supply the TextEditingController
to a TextField
. Once we’ve wiredthese two classes together, we can listen for changes to the text field!
// Define a Custom Form Widget
class MyCustomForm extends StatefulWidget {
@override
_MyCustomFormState createState() => _MyCustomFormState();
}
// Define a corresponding State class. This class will hold the data related to
// our Form.
class _MyCustomFormState extends State<MyCustomForm> {
// Create a text controller. We will use it to retrieve the current value
// of the TextField!
final myController = TextEditingController();
@override
void dispose() {
// Clean up the controller when the Widget is removed from the Widget tree
myController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
// We will fill this out in the next step!
}
}
Note: Please remember to dispose
the TextEditingController
when it is nolonger needed. This will ensure we discard any resources used by the object.
Supply the TextEditingController to a TextField
In order to work, the TextEditingController
must be supplied to either aTextField
or a TextFormField
. Once it’s wired up, we can begin listeningfor changes to the text field.
TextField(
controller: myController,
);
Create a function to print the latest value
Now, we’ll need a function that should run every time the text changes! In thisexample, we’ll create a method that prints out the current value of the textfield.
This method will live inside our _MyCustomFormState
class.
_printLatestValue() {
print("Second text field: ${myController.text}");
}
Listen to the controller for changes
Finally, we need to listen to the TextEditingController
and run the_printLatestValue
method whenever the text changes. We will use theaddListener
method to achieve this task.
In this example, we will begin listening for changes when the_MyCustomFormState
class is initialized, and stop listening when the_MyCustomFormState
is disposed.
class _MyCustomFormState extends State<MyCustomForm> {
@override
void initState() {
super.initState();
// Start listening to changes
myController.addListener(_printLatestValue);
}
}
Complete example
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Retrieve Text Input',
home: MyCustomForm(),
);
}
}
// Define a Custom Form Widget
class MyCustomForm extends StatefulWidget {
@override
_MyCustomFormState createState() => _MyCustomFormState();
}
// Define a corresponding State class. This class will hold the data related to
// our Form.
class _MyCustomFormState extends State<MyCustomForm> {
// Create a text controller. We will use it to retrieve the current value
// of the TextField!
final myController = TextEditingController();
@override
void initState() {
super.initState();
myController.addListener(_printLatestValue);
}
@override
void dispose() {
// Clean up the controller when the Widget is removed from the Widget tree
// This also removes the _printLatestValue listener
myController.dispose();
super.dispose();
}
_printLatestValue() {
print("Second text field: ${myController.text}");
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Retrieve Text Input'),
),
body: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
children: <Widget>[
TextField(
onChanged: (text) {
print("First text field: $text");
},
),
TextField(
controller: myController,
),
],
),
),
);
}
}