使用外部的文本编辑器

This page explains how to code using an external text editor.

警告

外部编辑器目前与Godot的 “同步脚本修改” 功能不兼容

Godot can be used with an external text editor, such as Sublime Text or Visual Studio Code. Browse to the relevant editor settings: Editor -> Editor Settings -> Text Editor -> External

../../_images/editor_settings.png

There are two fields: the executable path and command-line flags. The flags allow you to integrate the editor with Godot, passing it the file path to open and other relevant arguments. Godot will replace the following placeholders in the flags string:

Exec 标志中的字段

被替换为

{project}

项目目录的绝对路径

{file}

文件的绝对路径

{col}

错误的列号

{line}

错误的行号

各种编辑器的一些示例Exec标志:

编辑器

Exec 标志

Geany/Kate

{file} —line {line} —column {col}

Atom/Sublime Text

{file}: {line}

JetBrains Rider

—line {line} {file}

Visual Studio Code

{project} —goto {file}: {line}: {col}

Vim (gVim)

“+call cursor({line}, {col})” {file}

Emacs

emacs +{line}:{col} {file}

注解

For Visual Studio Code, you will have to point to the code.cmd file. For Emacs, you can call emacsclient instead of emacs if you use the server mode.

Official editor plugins

We have official plugins for the following code editors: