Performance Premature optimization Avoiding memory allocations Don’t create intermediate strings when writing to an IO Use string interpolation instead of concatenation Avoid IO...
Performance Introduction Common CPU GPU 3D Threads Up to date This page is up to date for Godot 4.1 . If you still find outdated information, please open an issue . Per...
Performance Bundle analysis The Edge This Website + Fly.io Cloudflare Workers Other Technologies Performance This document is in draft, we will be adding more practical inf...
Performance Premature optimization Avoiding memory allocations Don’t create intermediate strings when writing to an IO Use string interpolation instead of concatenation Avoid IO...
Performance Premature optimization Avoiding memory allocations Don’t create intermediate strings when writing to an IO Use string interpolation instead of concatenation Avoid IO...