Appendix D. Tone Mapping and Shadow Recovery Using GIMP’s ‘Colors/Exposure’ 1. High bit depth GIMP’s floating point “Colors/Exposure”: much better than Curves for lightening the ...
Material Basics Textures Blend Modes See Also Material Basics Materials are the cornerstone of viewing content in 3d. Your scene can have many objects with geometry but if no...
Disinformation and Language Models Disinformation and Language Models Even simple algorithms based on rules, before the days of widely available deep learning language models, ...
The Why of Jug Why jug? A Bit of History Design Criteria The Why of Jug This explains the philosophy behind jug and some of its design decisions. Why jug? A Bit of Histor...
13.8 Conclusion 结论 13.8 Conclusion 结论 The goal of comments is to ensure that the structure and behavior of the system is obvious to readers, so they can quickly find the inform...
8.2. I18N & L10N FAQ for maintainers 8.2.1. How to get a given text translated 8.2.2. How to get a given translation reviewed 8.2.3. How to get a given translation updated 8.2.4...
Full-Screen Post Process Enable Post Process Config Post Process Enable Post Process Global Post Process Post Process for a Single Camera Builtin Post Effects TAA(Temporal Ant...
Laplacian Smooth Laplacian Smooth Reference Mode Edit Mode Menu Context Menu ‣ Laplacian Smooth See the Laplacian Smooth Modifier for details. Laplacian smooth uses an a...
Roadmap Prioritization Focuses Top Requested Features Production Readiness Documentation Pain Points Roadmap Prioritization The prioritization of upcoming features an...
Development & community Development & community django CMS is an open-source project, and relies on its community of users to keep getting better. The contributors to django CM...