Introduction Before you start About Godot Engine About the documentation Organization of the documentation Introduction func _ready (): $Label . text = "Hello world...
HTTP 客户端类 Work in progress The content of this page was not yet updated for Godot 4.2 and may be outdated . If you know how to improve this page or you can confirm that it’s up...
Using the Project Manager Creating and importing projects Using the file browser Opening and importing projects Downloading demos and templates Managing projects with tags Use...
Introduction to 3D Node3D node 3D content Manually authored models (using 3D modeling software) Generated geometry Immediate geometry 2D in 3D Environment 3D viewport Coordi...
EditorScript Description Methods Method Descriptions User-contributed notes EditorScript Inherits: RefCounted < Object Base script that can be used to add extension fun...
Introduction Up to date This page is up to date for Godot 4.0 . If you still find outdated information, please open an issue . Introduction This series will introduce you to ...