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  • Quadratic Bézier Node

    Quadratic Bézier Node 输入 属性 输出 Quadratic Bézier Node The Quadratic Bézier node generates a poly spline curve from the given control points. The generated shape is a parabol...
  • 几何节点

    几何节点 节点类型 几何节点 简介 检视 属性 (文本)框 实例项 Node-Based Tools 节点类型 属性节点 属性统计节点 域的大小 节点 Blur Attribute Node 捕获属性节点 移除命名的属性节点 存储命名的属性节点 输入节点 常量 布尔 根据其连接的插口给节点链接着色。 图像...
  • Segments

    Segments Subdivision Switch Direction Segments Subdivision Reference Mode: Edit Mode Menu: Surface ‣ Segments ‣ Subdivide The Subdivision operator simply subdivides al...
  • Utility

    Hair Utility Nodes Hair Utility Nodes Attach Hair Curves to Surface Redistribute Curve Points Restore Curve Segment Length
  • 曲线句柄位置节点

    曲线句柄位置节点 输入 属性 输出 示例 曲线句柄位置节点 样品曲线 计算曲线上与曲线起始点相距一定距离的点,该点由长度或因子输入指定。它还输出从曲线上的该位置检索到的数据。采样值从采样点的每一侧处的评估的曲线点处的值线性内插。 Note 当曲线包含多个样条时,基于总累积长度(包括所有先前样条的长度)查找样品位置。样条的顺序与 电子表格...
  • 笔画

    笔画 笔画防抖 笔画 The stroke settings define the behavior of the sculpted/painted stroke. Any other brush behavior and effect is applied on top of the stroke. 笔画面板。 笔画方式 E 定义画笔笔画...
  • Animation Track types

    Animation Track types Property Track Position 3D / Rotation 3D / Scale 3D Track Blend Shape Track Call Method Track Bezier Curve Track Audio Playback Track Animation Playback...
  • Normal Node

    67 2024-08-11 《Blender 4.2 Manual》
    Normal Node Inputs Properties Outputs Normal Node The Normal node returns a vector for each evaluated point indicating the normal direction . The output can depend on the a...
  • Introduction

    102 2024-08-11 《Blender 4.2 Manual》
    Introduction Dope Sheet Modes Main Region Introduction The Dope Sheet offers a bird’s-eye view of the keyframes inside the scene. It’s inspired by classical hand-drawn animati...
  • Normal Node

    98 2024-06-26 《Blender 4.1 Manual》
    Normal Node Inputs Properties Outputs Normal Node The Normal node returns a vector for each evaluated point indicating the normal direction . The output can depend on the a...