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  • Conclusions

    1016 2021-02-11 《Mastering Ethereum》
    Conclusions Conclusions In this chapter we started working with smart contracts in detail and explored the Solidity contract programming language. We took a simple example cont...
  • Why Lisp?

    Why Lisp? Why Lisp? It’s hard, in only a few pages of an introductory chapter, to explain why users of a language like it, and it’s even harder to make the case for why you sho...
  • Specification

    Dart language specification Dart 2 In-progress specification Dart 1.x Dart language specification Use this page to find the formal Dart language specification.For a gentler ...
  • Scripting

    Scripting Programming languages Core features Up to date This page is up to date for Godot 4.0 . If you still find outdated information, please open an issue . Scripting Th...
  • Scripting

    Scripting Programming languages Core features Scripting This section covers programming languages and core features to code your games in Godot. Here, you will find informati...
  • Scripting

    Scripting Programming languages Core features Up to date This page is up to date for Godot 4.1 . If you still find outdated information, please open an issue . Scripting Th...
  • 2. Why JavaScript?

    Chapter 2. Why JavaScript? Is JavaScript Freely Available? Is JavaScript Elegant? Is JavaScript Useful? Graphical User Interfaces Other Technologies Complementing JavaScript ...
  • Review

    Review Review Meta programming is when you turn the logic of your program to focus on itself (or its runtime environment), either to inspect its own structure or to modify it. ...
  • Coming from SQL

    Coming from SQL Basic queries Coming from SQL If you worked with a relational database management system (RDBMS) such as MySQL, MariaDB or PostgreSQL, you will be familiar with...
  • Scripting

    Scripting Programming languages Core features Scripting This section covers programming languages and core features to code your games in Godot. Here, you will find informati...