Creating script templates Locating the templates Editor-defined templates Project-defined templates Template organization and naming Default behaviour and overriding it Defaul...
Contributing to the class reference How to contribute Get started with GitHub Fork Godot How to keep your local clone up-to-date Updating the documentation template Push and re...
Setting up XR Introduction to the XR system in Godot Prerequisites for XR in Godot 4 OpenXR Setting up the XR scene User-contributed notes Setting up XR Introduction to th...
脚本语言 可用的脚本语言 我应该使用哪种语言? GDScript .NET / C 通过 GDExtension 使用 C++ 总结 Work in progress The content of this page was not yet updated for Godot 4.2 and may be outdated . If yo...
Gradle builds for Android Set up the gradle build environment Enabling the gradle build and exporting Gradle builds for Android Godot provides the option to build using the gr...
User interface (UI) UI building blocks GUI skinning and themes Control node tutorials Up to date This page is up to date for Godot 4.0 . If you still find outdated informati...