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  • How to use?

    1009 2018-04-26 《Objective-C教程》
    方法的使用与调用 方法的调用 对象的初始化 自定义初始化方法 description方法 方法的使用与调用 方法的调用 在初始化Person对象的时候,我们使用到了以下代码: Person * person1 = [ Person alloc ]; person1 = [ person1 init ]; 按...
  • How to override?

    1066 2018-04-26 《Objective-C教程》
    方法的重写 重写init方法 重写description方法 方法的重写 在对象初始化的时候,我们提到一个疑问: 初始化Person 对象的时候,我们所使用的是init 方法,但是这样init 出来的对象没有自身独有的元素。比如,我们的Person 类中,还有姓名、年龄等成员变量根本体现不出来。如果想要对某个人的姓名、年龄赋值,怎么办呢? ...
  • How to contribute

    How to contribute Fundraising Technical contributions Community support How to contribute The Godot Engine is free and open-source. Like any community-driven project, we rely...
  • How it started

    How it started How it started Back in 1996, Daniel Stenberg was writing an IRCbot in his spare time, an automated program that would offer services for theparticipants in a ch...
  • How to commit

    Patch based Contribution Git branch based Contribution Contributions only for release branches Tips Patch based Contribution Here is how committing and merging will usually l...
  • How it works

    How it works Engine.IO Transports HTTP long-polling WebSocket Handshake Upgrade mechanism Disconnection detection Socket.IO How it works The bidirectional channel betwee...
  • How-to

    How-to Guides Quicklinks How-to Guides Here you’ll find short answers to “How do I….?” types of questions. These how-to guides don’t cover topics in depth – you’ll find that ma...
  • How to Contribute

    Types of Contributions Preparation Report an Issue Contribute Code Review a Pull Request Contribute Documentation Make a Design
  • How-To

    Securing the Database with AWS Secrets Manager
  • How-to

    How-to Guides How-to Guides Here you’ll find short answers to “How do I….?” types of questions. These how-to guides don’t cover topics in depth – you’ll find that material in th...