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  • Using CharacterBody2D/3D

    Using CharacterBody2D/3D Introduction What is a character body? Movement and collision move_and_collide move_and_slide Detecting collisions Which movement method to use? Exa...
  • OHOS

    OHOS Overview Summary Data Structures Typedefs Enumerations Functions Details Enumeration Type Documentation InputDevType Function Documentation GetLangTe...
  • 旋转

    旋转 笔刷设置 通用 旋转 参考 模式: 雕刻模式 工具: 工具栏 ‣旋转 Rotates geometry in the direction in which the cursor is moved. The initial drag direction is the zero angle and by rotating around ...
  • 网格节点

    网格节点 网格节点 仅操作活动的骨骼 Dual Mesh Node Extrude Mesh Node Flip Faces Node Mesh Boolean Node Mesh to Curve Node Mesh to Points Node Scale Elements Node Split Edges Node Subdi...
  • 旋转

    旋转 笔刷设置 通用 旋转 参考 模式: 雕刻模式 工具: 工具栏 ‣旋转 Rotates geometry in the direction in which the cursor is moved. The initial drag direction is the zero angle and by rotating around ...
  • 旋转

    旋转 笔刷设置 通用 旋转 参考 模式: 雕刻模式 工具: 工具栏 ‣ 旋转 Rotates geometry in the direction in which the cursor is moved. The initial drag direction is the zero angle and by rotating around...
  • 旋转

    旋转 笔刷设置 通用 旋转 参考 模式: 雕刻模式 工具: 工具栏 ‣ 旋转 Rotates geometry in the direction in which the cursor is moved. The initial drag direction is the zero angle and by rotating around...
  • Shape Module

    ShapeModule Public properties Box Shpere\Hemisphere Circle Cone ShapeModule Public properties Property Features position Relative to the location of the installed node. r...
  • Emitter

    ShapeModule Public properties Box Shpere\Hemisphere Circle Cone ShapeModule Public properties Property Features position Relative to the location of the installed node....
  • Shape Module

    ShapeModule Public properties Box Circle Cone Sphere / Hemisphere ShapeModule The shape module is mainly used to set the particle emitter shape, particle emission direction...