Documentation guidelines How to contribute The ‘Edit on GitHub’ link What makes good documentation? Titles Translating existing pages License Documentation guidelines Thi...
使用外部的文本编辑器 在调试器中使用外部编辑器 官方编辑器插件 LSP/DAP 支持 Visual Studio Code Emacs 使用外部的文本编辑器 本页面讲述的是如何使用外部文本编辑器编写代码。 备注 To code C# in an external editor, see the C# guide to configure ...
Exporting projects Why export? On PC On mobile Export menu Export templates Resource options Configuration files Exporting from the command line PCK versus ZIP pack file fo...
Compiling for Universal Windows Platform Requirements Compiling Creating UWP export templates Running UWP apps with Visual Studio Compiling for Universal Windows Platform ...
GLTFState Description Properties Methods Constants Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated...
AR/VR primer AR/VR server New AR/VR nodes Official plugins and resources Other things to consider AR/VR primer This tutorial gives you a springboard into the world of AR and...
Introduction to editor development Technical choices Directory structure Editor dependencies in scene/ files Development tips User-contributed notes Introduction to editor...