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  • Background Origin

    Background Origin Quick reference Basic usage Setting the background origin Applying conditionally Hover, focus, and other states Breakpoints and media queries Backgrounds ...
  • ParallaxBackground

    ParallaxBackground Description Properties Property Descriptions ParallaxBackground Inherits: CanvasLayer < Node < Object A node used to create a parallax scrolling ba...
  • ParallaxBackground

    ParallaxBackground Description Properties Property Descriptions ParallaxBackground Inherits: CanvasLayer < Node < Object A node used to create a parallax scrolling ba...
  • 力场

    力场 力场权重 力场设置 力场 力场权重 参考 面板 粒子系统‣ 力场权重 The Field Weight panel allows you to control how much influence each type of external force field, or effector, has on the particle...
  • 力场

    力场 力场权重 力场设置 力场 力场权重 参考 面板 粒子系统‣ 力场权重 The Field Weight panel allows you to control how much influence each type of external force field, or effector, has on the particle...
  • InputEventAction

    InputEventAction Description Tutorials Properties Property Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated information, please op...
  • Word Break

    Word Break Quick reference Basic usage Normal Break Words Break All Applying conditionally Hover, focus, and other states Breakpoints and media queries Typography Word ...
  • Text Overflow

    Text Overflow Quick reference Basic usage Truncate Ellipsis Clip Applying conditionally Hover, focus, and other states Breakpoints and media queries Typography Text Ove...
  • 运动路径

    运动路径 选项 显示 例子 运动路径 参考 编辑器: 3D 视图,属性 模式: 物体模式 面板: 属性 ‣ 物体属性 ‣ 运动路径 。 参考 编辑器: 3D 视图,属性 模式: 姿态模式 面板: 属性 ‣ 骨架 ‣ 运动路径 。 菜单: 姿态 ‣ 运动路径 一个动画化的立方体的运动路线。 运动路径工具允许您...
  • KinematicCollision2D

    KinematicCollision2D Description Properties Property Descriptions KinematicCollision2D Inherits: Reference < Object Collision data for KinematicBody2D collisions. D...