To Sphere Usage To Sphere Reference Mode: Object and Edit Modes Menu: Mesh ‣ Transform ‣ To Sphere Shortcut: Shift-Alt-S The To Sphere transformation will give the selec...
Median Point In Object Mode In Edit Mode Median Point Reference Mode: Object Mode and Edit Mode Header: Pivot Point ‣ Median Point Shortcut: Period Places the pivot po...
运算 输入 属性 输出 示例 自定义Z深度通道节点设置 使用正弦功能得到不断循环的变化数 提亮(缩放)通道 重新限定颜色选择(色调分离) 运算 运算 节点的功能是执行数学运算。 输入 The inputs of the node are dynamic. Some inputs are only available for ce...
运算 输入 属性 输出 示例 自定义Z深度通道节点设置 使用正弦功能得到不断循环的变化数 提亮(缩放)通道 重新限定颜色选择(色调分离) 运算 运算 节点的功能是执行数学运算。 输入 The inputs of the node are dynamic. Some inputs are only available for ce...
参与贡献 Reporting issues Contribution PR Description Developing Environment Developing guide Join KubeCube as a member Requirements How to do it 参与贡献 Welcome to KubeCube co...
Create a model from code Create a model from an asset Tip Create a procedural model Note Note Option 1: load a material in code Option 2: Create new materials in code See a...
Create a model from code Create a model from an asset Tip Create a procedural model Note Note Option 1: load a material in code Option 2: Create new materials in code See a...