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  • 抠像节点

    抠像节点 抠像节点 此类节点是合成中的基本工具节点之一,可以给没有 Alpha通道 的图像创建一个 遮罩 。在蓝屏或绿屏布素材中,前景活动的画面可以通过绘制一个遮片形状来和蓝色,绿色背景进行分离。 通常,将这些节点连接到查看器,将图像编辑器设置为显示查看器节点,并使用素材中的示例图像实时播放滑块,以获得正确的设置。在某些情况下,小的调整可以消除伪像...
  • General FAQs

    General FAQs Product FAQs Deployment FAQs SQL FAQs General FAQs Product FAQs What is MatrixOne? MatrixOne is a future-oriented hyperconverged cloud & edge native DB...
  • WebSocket

    WebSocket Add Application Configure Application Add Subscription Data Upload Operation and Maintenance WebSocket WebSocket is a network protocol that provides full-duplex ...
  • WebSocket

    WebSocket Add Application Configure Application Add Subscription Data Upload Operation and Maintenance WebSocket WebSocket is a network protocol that provides full-duplex ...
  • 3D Effect:RimLight

    3D Effect:RimLight Material and effect creation CCEffect Vertex shader Fragment shader 3D Effect:RimLight This article will demonstrate how to write a shader (Cocos Effect) ...
  • k-NN vector

    k-NN vector field type Example Method definitions Model IDs Lucene byte vector Quantization techniques Scalar quantization for the L2 space type Scalar quantization for the cos...
  • Working with Related Objects

    Working with Related Objects Persisting and Loading Relationships Cascading Objects into the Session Loading Relationships Using Relationships in Queries Using Relationships to ...
  • 实时测试最佳实践

    Realtime Testing Best Practices Contents Introduction Terminology Test programs RT Measurement programs lpptest RealFeel RealFeel (ETRI version rf-etri) Cyclictest LRTB Hou...
  • Introduction

    Introduction Application Types A1: New Application A2: Productive Open Source Application A3: Productive Closed Source Application Forms of Injection Query languages SQL Injec...
  • 3D Effect:RimLight

    3D Effect:RimLight Material and effect creation CCEffect Vertex shader Fragment shader 3D Effect:RimLight This article will demonstrate how to write a shader (Cocos Effect) ...