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  • Emitter

    ShapeModule Public properties Box Shpere\Hemisphere Circle Cone ShapeModule Public properties Property Features position Relative to the location of the installed node. r...
  • PolarAreaControllerChartOptions

    Interface: PolarAreaControllerChartOptions Properties animation startAngle Interface: PolarAreaControllerChartOptions Properties animation • animation : DoughnutAnimatio...
  • PolarAreaControllerChartOptions

    Interface: PolarAreaControllerChartOptions Properties animation startAngle Interface: PolarAreaControllerChartOptions Properties animation • animation : DoughnutAnimatio...
  • Math对象

    Math对象 正如我们所看到的那样,Math 对象中包含了许多与数字相关的工具函数,比如Math.max (求最大值)、Math.min (求最小值)和Math.sqrt (求平方根)。 Math 对象被用作一个容器来分组一堆相关的功能。 只有一个Math 对象,它作为一个值几乎没有用处。 相反,它提供了一个命名空间,使所有这些函数和值不必是全局绑定。...
  • Shape Module

    ShapeModule Public properties Box Circle Cone Sphere / Hemisphere ShapeModule The shape module is mainly used to set the particle emitter shape, particle emission direction...
  • Vector math

    Vector math Introduction Coordinate systems (2D) Vector operations Member access Adding vectors Scalar multiplication Practical applications Movement Pointing toward a targe...
  • Transform3D

    Transform3D 描述 教程 属性 构造函数 方法 操作符 常量 属性说明 构造函数说明 方法说明 操作符说明 Transform3D 代表 3D 变换的 3×4 矩阵。 描述 用于 3D 线性变换的 3×4 矩阵(3 行 4 列),可以表示平移、旋转、缩放等变换,由 basis (前三列)和 origin 的 Vec...
  • 旋转

    旋转 旋转 参考 模式 雕刻模式 工具 Toolbar ‣ Rotate Rotates vertices within the brush in the direction in which the cursor is moved. The initial drag direction is the zero angle and by ro...
  • 旋转

    旋转 旋转 参考 模式 雕刻模式 工具 Toolbar ‣ Rotate Rotates vertices within the brush in the direction in which the cursor is moved. The initial drag direction is the zero angle and by ro...
  • PolarAreaControllerChartOptions

    Interface: PolarAreaControllerChartOptions Properties animation Defined in startAngle Defined in Interface: PolarAreaControllerChartOptions Properties animation • animati...