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  • Asset Loading

    Asset Loading Dynamic loading of resources Loading a SpriteFrame or a Texture2D Load SpriteFrames from Atlas Load resources in the FBX or glTF model Resource bulk loading Prel...
  • Dynamic load asset

    Asset Loading Dynamic loading of resources Loading a SpriteFrame or a Texture2D Load SpriteFrames from Atlas Load resources in the FBX or glTF model Resource bulk loading Prel...
  • Dynamic load asset

    Asset Loading Dynamic loading of resources Loading a SpriteFrame or a Texture2D Load SpriteFrames from Atlas Load resources in the FBX or glTF model Resource bulk loading Prel...
  • Dynamic load asset

    Asset Loading Dynamic loading of resources Loading a SpriteFrame or a Texture2D Load SpriteFrames from Atlas Load resources in the FBX or glTF model Resource bulk loading Prel...
  • Asset Loading

    Asset Loading Dynamic loading of resources Loading a SpriteFrame or a Texture2D Load SpriteFrames from Atlas Load resources in the FBX or glTF model Resource bulk loading Prel...
  • Asset Loading

    Asset Loading Dynamic loading of resources Loading a SpriteFrame or a Texture2D Load SpriteFrames from Atlas Load resources in the FBX or glTF model Resource bulk loading Prel...
  • Asset Loading

    Asset Loading Dynamic loading of resources Loading a SpriteFrame or a Texture2D Load SpriteFrames from Atlas Load resources in the FBX or glTF model Resource bulk loading Prel...
  • Objective-C 原生反射机制

    基于反射机制实现 JavaScript 与 iOS/macOS 系统原生通信 JavaScript 调用 Objective-C 代码 类名与静态方法 带参方法 无参方法 返回值 参数类型转换 Objective-C 执行 JavaScript 代码 调用全局函数 调用类的静态函数 调用单例函数 参数传递 线程安全 基于反射机制...
  • Publish to Native Platforms

    Publish to Native Platforms Environment Configuration Build Options Generic Build Options for Native Platforms Resource Server Address Polyfills Make Immediately After Build Jo...
  • 获取和加载资源

    获取和加载资源 资源的分类 Asset Raw Asset" level="3"> Raw Asset 如何在属性检查器里设置资源 动态加载 动态加载 Asset 加载独立的 SpriteFrame 资源释放 动态加载 Raw Asset cc.url.raw 资源批量加载 加载远程资源和设备资源 资源的依赖和释放 获取和加...